Kill or be caught using nothing but eye contact, bluffing, and split-second judgment.
Blink of Death is a real-time social deduction game built entirely around observation, deception, and nerve. Every player receives a hidden role, ranging from Shifter Demons and helpless humans to powerful characters with unique abilities.
At the start of the game, one player becomes the Guardian Angel, openly counting down time. During this countdown, the Demon must secretly eliminate players by making eye contact and blinking at them. A player who is blinked at is doomed—unless the Demon is exposed first.
Players are never eliminated from talking or observing, and there is no moderator. Everyone must constantly watch each other’s eyes, bluff reactions, and decide when to act.
At any moment, the Guardian Angel may shout “Stop!” and reveal a player’s role. If a Demon is exposed, that Demon is immediately removed from the game. If the revealed player is innocent, the Angel loses their power, leaving humanity defenseless.
Some characters influence the flow of the game with special abilities, creating mind games, fake tells, and sudden reversals. With rounds lasting only a few minutes, tension escalates instantly and games flow rapidly into rematches.
End Game & Winning
Demons win when the number of Demons equals the number of remaining humans.
Humans win when all Demons are eliminated.
If the Angel loses their power, the game tilts heavily toward the Demons.
Fast, chaotic, and intensely interactive, Blink of Death turns a single blink into a lethal weapon and rewards sharp eyes and fearless decisions.
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