Designer: Lloyd Krassner
Publisher: Warp Spawn Games
“Solo dice game simulating the actions on a small section of the Normandy Beach landings in WWII. Objective: The game ends when the Allies remove all German Bunkers and Trenches. Removed may mean ‘cleared of troops’ in the case of Bunkers and trenches or ‘Punching through gaps’ for Traps, wire, walls, mine-fields, & ditches. Scoring: Keep track of Allied Infantry casualties. A lower score is a better one.”
The game is played with paper, pencils, and six-sided dice. The rules include a game variation for Omaha Beach.