Designer: (Uncredited)
Publisher: Milton Bradley
Each player takes turns choosing a team of 5 Bots, selecting one Bot each round to fight an opponent. Each Bot rolls 2 or 3 dice each of which can be a die that leans toward offense or defense. Each die can have one of three results.
A Super Hit destroys one of the opponent's die of your choice.
A Hit destroys one Damaged die.
A Damaged die is eliminated by a Hit or Super Hit.
An Armor is eliminated by a Super Hit only.
One player rolls his dice then the other player does the same. After which the dice are compared and all results take place. If one player is out of dice, his robot is destroyed and he must replace it for the next round along with a fresh bunch of dice.
The game is the actual throwing of the dice. There are four holes that the dice can fall through which eliminates them. When you throw your dice you can use them to knock the opponent's dice into a hole or change their results. There are also two small areas (representing the Piledriver) that if a die touches allows the opponent to throw a special die to knock another die into a hole or change the results.