Designer: Mark Kolb
Publisher: Knowledge Probe Inc (Brainy Games), (Self-Published)
In Ambiguity, you try to be first to deduce the secret items (words) of your opponents. Each player secretly picks an item from over 400 items. Clues, in the form of attributes, are revealed and players use them, or lack thereof, to guess who has what item.
The box of lasercut components includes:Players can make guesses of other players’ items at any time, although you shouldn’t do so until enough attributes have been exposed – no need to waste your limited “Take a Guess” cards.
Attributes describe item qualities and categories. All items will have at least three attributes. Some items will have ambiguous attributes out of context. For example, CHEDDAR is both a CHEESE and a CITY while MERCURY is a GOD, a LIQUID, a PLANET, ROUND, METALLIC, SILVER-coloured and in the SOLAR SYSTEM.
—description from the publisher