6.7

AirWar: C21 (2004)

Rank: --
2-10 Players
45 Min
Age: 12+
Complexity: 2.00/5

Designer: David Manley

Publisher: Wessex Games

Contemporary air combat miniature rules that strives to achieve the fine balance between playability and detail. Suitable for 2 or more air gamers to reenact historical or hypothetical air war scenarios. The rulebook includes "Strange Stuff" notes on equipment from Science Fiction for encounters with UFO's or 'special project' aircraft. Any scale miniatures or aircraft counters will suffice. A hex map or hex grid mat will be required.

From the back cover of the book:

"Airwar: C21 is a set of introductory modern air combat rules which combine playability and realism in an attempt to provide gamers with a simple yet challenging game of modern air warfare - retaining the spirit of the genre, without sacrificing the speed and excitement.

Utilising a unique 2D system to recreate the 3D maneuvers of dogfighting, AirWar: C21 is a perfect introduction for the newcomer to the fun of air wargaming as well as great for the more experienced 'old hand' looking for a simple yet enjoyable set of rules to introduce his 'groundpounder' friends to war in the skies."

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