Designer: Lloyd Krassner
Publisher: Warp Spawn Games
“Basic Simulation of the Air War component of WWII. Victory: There are two ways to win: Reduce your opponent to zero Production Points. Accumulate twice the Strategy Tokens of your opponent.”
The game is played with three types of cards - a Mission Deck, an Event Deck, and Plane Decks (with unique cards for each player, Allied and Luftwaffe). Players set up attack missions against their adversary and attempt to intercept incoming attack missions. Strategy Tokens are received for successfully completing Ground Support Missions.